[UniMaker 1.0] BUG REPORT AREA

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Re: [UniMaker 1.0] BUG REPORT AREA

Post  Mario Silva on 1/2/2017, 3:18 am

[Only admins are allowed to see this link] wrote:não e do teclado aconteçe com todo mundo dica quando você correr. Rapidamente solte o z e aperte x depois que chegar no seu local desejado ja pode aperta z e correr

É do teclado, alguns modelos de teclados mais simples (ou não) tem um limite de teclas ou tipos de combinações.
eu nunca tive esse problema com meu teclado.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 1/2/2017, 4:19 pm

[Only admins are allowed to see this link] wrote:mano se ta errado o The Flash ta certo eu ja tive esse problema depois deu parar de jogar por uns 4 3 ou 5 dias o problema foi resolvido
uer
Pac-Man
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Glitched through block

Post  RSupertheGreat on 1/3/2017, 1:33 am

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USA Mushroom  UK Mushroom :
This happens when I was in 16x16 pixels higher when I'm in a block and then it pushes me through the ground.
Spain Mushroom :
Cela arrive quand j'étais dans a 16x16 pixels plus haut quand je suis dans un bloc et puis il pousse à travers le sol.
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Bug

Post  GGGamesoficial on 1/7/2017, 6:56 pm

[Only admins are allowed to see this link]Esse inimigo com as setas ele faz isso[Only admins are allowed to see this link][Only admins are allowed to see this link] ele fica suspenso no ar quando ele bate em outro iminigo!
CONSERTEM ISSO que atrapalha quando faz fazes!
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Few bugs I found.

Post  Angelo1337 on 1/13/2017, 9:50 am



Sorry if any of these got already posted but i'm just trying to help.




If anyone wants it, heres the level:

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GLitch of time limits

Post  Sircitsumaru on 1/13/2017, 6:23 pm

i don't know if its fixed already
but if you close your laptop while the game is going without turning off your game you can continue playing with out time it actually happened.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  Rd Ctrlr on 1/13/2017, 10:46 pm

[Only admins are allowed to see this link] wrote:i don't know if its fixed already
but if you close your laptop while the game is going without turning off your game you can continue playing with out time it actually happened.
Are you playing in the Test Run mode? If so, I have the same problems too. I believe that is just in Test mode, and not when you're actually playing the level.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  JogosEmDobro on 1/23/2017, 1:03 pm

Primeiro, eu baixei o Unimaker e ele está excepcional, gostei dos gráficos, da funcionalidade, mas não sei se isso acontece só no meu computador mas o jogo não deixa fazer três ações ao mesmo tempo, como ir pra frente correr e pular, pois a terceira ação acaba não acontecendo, prejudicando a jogabilidade. A segunda é que na fase que eu estou criando, se eu pego uma estrela, o jogo trava e aparece essa mensagem: 

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sha_invert

D3DXCompile failed - result

at gml_Object_obj_mario_Draw_0
############################################################################################




Obrigado por verem [Only admins are allowed to see this image]


Acontece a mesma coisa comigo  Sad
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  henricky on 1/23/2017, 3:41 pm

[Only admins are allowed to see this link] wrote:Primeiro, eu baixei o Unimaker e ele está excepcional, gostei dos gráficos, da funcionalidade, mas não sei se isso acontece só no meu computador mas o jogo não deixa fazer três ações ao mesmo tempo, como ir pra frente correr e pular, pois a terceira ação acaba não acontecendo, prejudicando a jogabilidade. A segunda é que na fase que eu estou criando, se eu pego uma estrela, o jogo trava e aparece essa mensagem: 

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sha_invert

D3DXCompile failed - result

at gml_Object_obj_mario_Draw_0
############################################################################################




Obrigado por verem [Only admins are allowed to see this image]


Acontece a mesma coisa comigo  Sad

comigo acontece isso so q com a cobra de fogo se tiver ela na faze trava. cada um tem algo q trava tem um q oq trava e a flor que atira pra cima a preta
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 1/25/2017, 3:34 pm

[Only admins are allowed to see this link] wrote:Primeiro, eu baixei o Unimaker e ele está excepcional, gostei dos gráficos, da funcionalidade, mas não sei se isso acontece só no meu computador mas o jogo não deixa fazer três ações ao mesmo tempo, como ir pra frente correr e pular, pois a terceira ação acaba não acontecendo, prejudicando a jogabilidade. A segunda é que na fase que eu estou criando, se eu pego uma estrela, o jogo trava e aparece essa mensagem: 

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sha_invert

D3DXCompile failed - result

at gml_Object_obj_mario_Draw_0
############################################################################################




Obrigado por verem [Only admins are allowed to see this image]


Acontece a mesma coisa comigo  Sad
cara, comigo na estrela eu parei de jogar por um tempo e ficou de boas
mas esse bug de precionar 3 coisas ao mesmo tempo acho melhor baixar dnv
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Pipes don't go anywhere.

Post  PrototypeGaming on 2/18/2017, 10:25 pm

Can't seem to enter any pipes... Also don't know what the Green Question Mark does.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 2/19/2017, 6:52 am

[Only admins are allowed to see this link] wrote:Can't seem to enter any pipes... Also don't know what the Green Question Mark does.
You can only enter in pipes in 1.1.
The Green Question Mark makes you beat the level, but he is invisible, he will only appear when you defeat bowser or bowser get off the screen.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  ColorBreaker on 2/19/2017, 4:06 pm

[Only admins are allowed to see this link] wrote: Another bug I found.
When you have the block / item / enemy selected and clicked holding Mario, when moving it will simply be adding blocks while I move Mario by the mouse.                                             The same thing happens with me! This bug gets pretty annoying,
                                                                                      can you guys fix it?
  
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 2/20/2017, 12:37 pm

[Only admins are allowed to see this link] wrote:
[Only admins are allowed to see this link] wrote: Another bug I found.
When you have the block / item / enemy selected and clicked holding Mario, when moving it will simply be adding blocks while I move Mario by the mouse.                                             The same thing happens with me! This bug gets pretty annoying,
                                                                                      can you guys fix it?
  
Some people already show this bug.
It makes no sense post it again.
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  Keirl on 2/22/2017, 3:55 pm

when i put bowser at the end of the level and then i'm there, bowser just disappears
it also happens with other enemies
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 2/23/2017, 5:35 pm

[Only admins are allowed to see this link] wrote:when i put bowser at the end of the level and then i'm there, bowser just disappears
it also happens with other enemies
Well.
In the creator mode it loads all the level at once, so bowser could fall and the enemies to.
The best thing to do is play in the PLAY mode to see if they are there or not.
If bowser still not there, probably you put him inside a block.
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Reocccuring Issues

Post  Tex Dreemurr on 3/5/2017, 7:58 am

Are these normal?

---Broken Clock---
The in-game would hit zero (000) but no death occurs. Is this normal?  Neutral

---Stationary Switch Block---
The switch blocks don't seem to reset after a level. If they're ON then they'll remain on and vice versa. This could be a problem for those levels that need this to progress forward.


Last edited by Tex Dreemurr on 3/5/2017, 8:01 am; edited 1 time in total (Reason for editing : Adding an issue)
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 3/5/2017, 5:46 pm

[Only admins are allowed to see this link] wrote:Are these normal?

---Broken Clock---
The in-game would hit zero (000) but no death occurs. Is this normal?  Neutral

---Stationary Switch Block---
The switch blocks don't seem to reset after a level. If they're ON then they'll remain on and vice versa. This could be a problem for those levels that need this to progress forward.
Yep
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  DaAlex64 on 3/30/2017, 10:17 am

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UK Mushroom USA Mushroom : You found a bug or error in the Super Mario UniMaker 1.0?, Please post here about the problem for us improve your experience in the game!.

!!!: Describe it and tell us when he runs.
-----------

Portugal Mushroom Brazil Mushroom : Você encontrou um bug ou erro em Super Mario UniMaker 1.0? Por favor publique aqui sobre o problema para nós melhorarmos a sua experiência no jogo!.

!!!: Descreva-o e digia quando ele acontece!.
-----------

Spain Mushroom Mexico Mushroom : Has encontrado un bug o error en Super Mario UniMaker 1.0?, Por favor puesto aquí sobre el problema para nosotros mejorar su experiencia en el juego!.

!!!: Describir y decirnos cuando corre!.
when i hit a block with a spiny up of it the spiny floats.
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[UniMaker 1.0] BUG REPORT AREA

Post  DanGeorge10 on 4/2/2017, 2:07 pm

Hello when i create a level and iput a satr in the level and im colect thestart the game crash any help?
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The Wall- Clip and 1-Hit Bowser Glitch

Post  OmegaBot890 on 4/14/2017, 6:27 pm

There's a rare but noticable glitch where Mario will clip into the wall and be able to jump normally. However, it is a rare and once-in-a-while kind of glitch, so it's not too major overall. Oh, and there's another glitch where if you hit Bowser with a shell or slide into him with the shell power-up(The momentum mechanic honestly sucks), he will be 1-shotted and therefore easily disposed of. In the mainstream games, he takes 9-10 shells. Please fix this. Also, can you fix the fact that ice blocks can't be grabbed? Like I said, this feature is present in the mainstream games. So can you do this to make this a better game?  Smile Very Happy
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Re: [UniMaker 1.0] BUG REPORT AREA

Post  The Flash on 4/15/2017, 5:50 pm

[Only admins are allowed to see this link] wrote:There's a rare but noticable glitch where Mario will clip into the wall and be able to jump normally. However, it is a rare and once-in-a-while kind of glitch, so it's not too major overall. Oh, and there's another glitch where if you hit Bowser with a shell or slide into him with the shell power-up(The momentum mechanic honestly sucks), he will be 1-shotted and therefore easily disposed of. In the mainstream games, he takes 9-10 shells. Please fix this. Also, can you fix the fact that ice blocks can't be grabbed? Like I said, this feature is present in the mainstream games. So can you do this to make this a better game?  Smile Very Happy
The "double jump" its not "rare", you just need to press the jump button one frame before you hit the wall.
And what do you mean when ice blocks can't be grabbed? This thing just works on new super mario's. But there is one other block that make the same thing
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Spring Glitch

Post  MrAlb3rtRO on 4/16/2017, 11:12 am

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Mega Spring Glitch

Post  MrAlb3rtRO on 4/16/2017, 11:50 am

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sound glitches

Post  MrAlb3rtRO on 4/16/2017, 12:44 pm

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Re: [UniMaker 1.0] BUG REPORT AREA

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